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| -(void)drawRect:(CGRect)rect { [self drawGradient];
}
#pragma mark ---线性渐变 -(void) drawGradient { CGContextRef context = UIGraphicsGetCurrentContext(); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGFloat components[8] = {1.0,0.0,0.0,1.0,1.0,1.0,1.0,1.0}; CGFloat locations[2] = {0.0,1.0}; CGGradientRef gradient=CGGradientCreateWithColorComponents(colorSpace, components, locations, 2); CGRect rects[5] = {CGRectMake(0, 0, 100, 100),CGRectMake(100, 100, 100, 100),CGRectMake(200, 0, 100, 100),CGRectMake(0, 200, 100, 100),CGRectMake(200, 200, 100, 100)}; CGContextClipToRects(context,rects,5); CGContextDrawLinearGradient(context, gradient, CGPointMake(0.0, 0.0), CGPointMake(370, 460.0), kCGGradientDrawsAfterEndLocation); CGColorSpaceRelease(colorSpace); CGGradientRelease(gradient); }
#pragma mark 径向渐变 -(void)drawGradient2 { CGContextRef context = UIGraphicsGetCurrentContext(); CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB(); CGFloat components[8] = {1.0,0.0,0.0,1.0,1.0,1.0,1.0,1.0}; CGFloat locations[2] = {0.3,1.0}; CGGradientRef gradient=CGGradientCreateWithColorComponents(colorSpace, components, locations, 2); CGPoint statCenter=CGPointMake(160, 230); CGFloat startRadius=10; CGPoint endCenter=CGPointMake(160, 230); CGFloat endRadius=150; CGContextDrawRadialGradient(context, gradient,statCenter,startRadius,endCenter,endRadius,kCGGradientDrawsAfterEndLocation); CGColorSpaceRelease(colorSpace); CGGradientRelease(gradient); }
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